

When Brick Gamers last explore the reason why people play The Sims we came up with this. However a recent survey seemed to have unearthed darker reasons.... but hey, it is just virtual anyway. Right?
Sunday, July 26, 2009
If I can't do it in real life I will simulate it!
Friday, July 24, 2009
It is Castle Crashing time!

Check out the red knight from Castle Crashers by Danny Rice.
Let us hope the rest of his buddies made it to town. :D
Source : Brothers Brick
Categories: creation
Sunday, July 19, 2009
Get a Load of This
Just when you think a Collector's Edition game release couldn't get any bigger, check this out! That's a bundled Night Vision Goggles with the game Call of Duty 4 - Modern WarFare 2 - Collector's Edition of course! Let's hope the next expansion of this series will come with a
Tuesday, July 14, 2009
LEGO® Set Review - 8960 (Thunder Driller)
Categories: review
Sunday, July 12, 2009
Giant robots don't sleep forever
For those of you who enjoyed spending time piloting giant robots shooting lasers and missiles alike at other giant robots in the MechWarrior series, good news... the franchise is finally getting a New Game after a long hiatus.
Sunday, July 5, 2009
You Want a Piece of Me Boy?
If you are an RTS (real time strategy) fan by now you would heard of the grim news of Blizzard just recently confirmed that there will be no LAN (local area networking) game mode in StarCraft 2. This was confirmed in a interview with Rob Pardo, senior Vice President (VP) of game design at Blizzard Entertainment. Rob Pardo stated:Sunday, June 28, 2009
Cyber War Zone not spared of the shock wave
We at BG are sure scene like above was repeated across the globe as the news of King of Pop's demise sinked in on that fated day. Readers are welcome to share their experience with us :)
BrickGamers 34 - Online Pirates
This may be something not all gamers may be aware of, but it's one of those things that goes on behind the scenes of gaming that's rather interesting to look at for it's another view of digital pirates.

Single-player games, like monolith operating systems (like Windows), are increasingly becoming tiresome to develop owning to its long creation time. As a result, online games take a load off the developers and allow the 'story' to be created by the gamers themselves, and this makes for a very lucrative piracy for the digital overlords. Which is why, don't be surprised when game developers have to come up with more and more exotic security barriers to protect their games.
Categories: mag







