Tuesday, December 28, 2010

Brick Gamers 52 - Credits Owns All

For the last BrickGamers of the year, we wanted to touch on a topic that we believe is quite close to gamers' hearts which is a far cry (pun not intended) from the glory golden good old days of gaming before Wall Street came and bastardised the holy sanctuary that was the domain of gamers everywhere. Yes, we're talking about the ever-pressing need for money in modern games to get by anywhere - just as how it works in the real world, which was what gaming was originally NOT about - a fictional world where you can escape it all...


Well, asides for the last game, StarCraft 2, which depends on your strategic skills to mine enough minerals to build Supply Depots, many games today depend on expansion packs and the purchase of special items to get you ahead in the game - as merely purchasing the game alone is not enough anymore. Granted, free-to-play MMORPG games may use this business model to earn money, but when you already pay for World of WarCraft, and if you're rich you can buy a fancy horse to upgrade your character in the game, then gaming doesn't really serve it's purpose anymore as it once did. Perhaps one day in the near future gaming will return to its awesome days again - or when gamers are rich enough that they can have disposable incomes to play!

Monday, December 13, 2010

Job for a Gamer?

Yes Jack is a man child who seems to try staying from reality as far as possible by indulging on gaming. If you would force a fella such as him get a job, what kinda job would he choose?

Friday, December 3, 2010

Back from the Brink

There are times in life when everything seems to moved passed you and you start to wonder if what you were doing was worth the effort. The past weeks has been such a time so one tried walked away from this and have a second look at it.

All things considered I still love doing this but the schedule format doesn't seems to work anymore as it cracked under daily grinding pressure, so from now the comics will adapt on a flexible time format.