Monday, April 6, 2009

When a giant needs a Nintendo DSi...

Check out this giant piece of art by professional builder Sean, who is a LEGO Certified Professional. And no, we have no idea of how much such a job pays.

It quotes:
"This sculpture of the Nintendo DSi was created to coincide with the release of the real Nintendo DSi on April 5, 2009. The sculpture is nearly 7 feet wide and contains 51,324 LEGO pieces. It took over 200 hours to create and weighs over 250 pounds."

Sounds like a bad idea to stand near it should it tipped over. To be crushed by that amount of blue bricks which a typical LEGO user could never utilise in his/her whole life would be painful no matter how cool it is.

There is even a youtube video to show you how truely huge this is.



Source : http://www.seankenney.com/

Check out this slick purple ware...

I know there are lots and lots of Halo creations around... but this ghost created by MOCpages user Brian is so brilliant it stood out from the rest with its pure slickness ownage.

Check out his gallery for more pictures
http://new.mocpages.com/moc.php/29714

Source : Brothers Brick

Sunday, April 5, 2009

Now thats a lot of hit combo!


We at Brickgamers would like to thank every one for the support. :)

Friday, April 3, 2009

Floating bicep of green death

If you had participated in Relic's Dark Crusade of the Warhammer40k Dawn of War series you would surely recognised this bad boy from the Necrons. Flicker user Aliencat captured the essence of Necron destroyer in high details.

Source : Brothers Brick

Wednesday, April 1, 2009

Protoss Probe

Flicker user Pepa Quin came out with non minifig scale Protoss probe which utilised many unconventional techniques. Check out the awesome shape of it. Now if only we can dig out some of the precious StarCraft II information from it...

Also check out his previous creation of Protoss Immortal if you dig this.

Source : Brothers Brick

Sunday, March 29, 2009

Earth Hour 2009

The above scene is based on an actual event :) Yes, there were Cybercafes which actually participated in Earth Hour 2009 Malaysia from 8:30PM to 9:30PM yesterday (Saturday, 28th March) by switching off their lights - but not the computers, network, Internet, and air-conditioners of course. After all, you're only supposed to power off the lights :P Of course, you're welcomed to do more - like having Earth Hour every week - if you want to. Earth Hour is meant to be as a catalyst - even if you believe it's just another gimmick and publicity stunt in a world that's running out of ideas to sell and entertain people with.

Perhaps in time to come, we might see other new events like this - either on the global scale, or related to the environment in some way with all the climate changes that are happening around us. Perhaps next year BrickGamers will turn our site dark for that 1 hour - we will see in 2010!

Oh and by the way Jack, they do sell illuminating keyboards for gamers who play in the dark ;)

Saturday, March 28, 2009

Brick Gamers 31 - Questioning Quality

Clicking the comic will open it in a larger size to a new tab/window so you can read it easier.



It's hard to imagine it's been 30 BrickGamers comics already (well, not counting the weekly Sunday updates!). For the 31st BG comic, we wanted to do something that's close to many gamer's hearts - the dwindling quality of games in today's world where big corporation have hijacked games for their benefit (like Electronic Arts - EA), but have forgotten gamers played those games because they liked it - not because what companies think they should like!

Anyway, we're sure many of you would have tried out Warhammer 40,000 - Dawn of War 2, via the large 2GB beta/demo (demos used to be small - these days demos are almost the size of the game itself!) and may have noticed while it added features that made it look like Company of Heroes (CoH), which is not surprising, since both are by Relic, it also became heavily demanding on hardware - not to mention it requires both Valve's Steam online service AND Microsoft's Games for Windows Live online service to work! All these nagging issues (and more) was the bane of BG and that's why we decided to poke fun at the gaming industry - no offense meant to hardworking true coders who are behind real games like Blizzard!

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Monday, March 23, 2009

Zombie Genocide

The thing about competitive playing is that you can really see the amazing skills players developed as they push their skills to the limits. But some times this pursuit has resulted in hilarious scenario like the ever popular left4dead on the hands of experts playing; they charge forth with such brutality you wonder if the zombies are the ones who should flee with horror, not the survivors.